The Lunar Light: Discovery

A Multi-User Moon Mission Adventure

Client
Back To Space
Service
VR Experience

Challenge

Back To Space asked Devhouse to create a location-based VR attraction that really feels like a lunar mission. That meant:

  • Delivering cinema-quality visuals and reliable performance
  • Keeping up to ten guests network-synced in real time
  • Anchoring every virtual wall, floor, and prop exactly to its physical counterpart inside the venue

Our Approach

We built a location-based VR mission that combines photoreal Unreal visuals with a perfectly aligned digital twin of the physical set, letting up to ten guests step onto the Moon together in real time.

Our process included:

  • Collaborating with Back To Space to define learning goals, story beats, and guest flow
  • Scanning the venue and creating a 1:1 digital twin for precise physical-to-virtual alignment
  • Developing custom performance-testing tools and calibration rigs to streamline deployment
  • Running extensive on-site QA across headsets and tracking systems to ensure comfort, safety, and immersion

Results

  • Fully operational, networked VR attraction supporting ten simultaneous guests, delivered within Back To Space’s timeline and budget
  • The experience is now used daily as a hands-on STEM showcase, proving the model for future Back To Space installations and partnerships
  • Devhouse’s physical-to-digital calibration workflow is now a reusable template for other high-throughput LBVR projects
  • What Made This Stand Out

    • Photoreal UE5 visuals + 1:1 facility mapping
    • True multi-user presence—up to ten explorers together
    • Gameplay combines geology, robotics, and teamwork in a way textbooks can’t